A Game Level Generation tool with Controllable WFC Algorithm.
- Level Generation with WFC Algorithm
- Realtime Generation (Beta)
- Non-local Constraints
- Global Constraint
- Multi-layer Generation
- Distance Constraint
All the content about controlled WFC algorithm is based on my paper in the conference IFIP-ICEC 2020.
All 3D models in the 3D roguelike example are from Kenney game studio.